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Susan Wells

Member sinceApril 5, 2013
Hashtags12 hashtags created
Definitions10 hashtags defined

Definitions

created on October 28, 2016
FETC MegaShare is a share and learn forum with experts facilitating collaborative four 45 minute sessions with short breaks for networking. The Mobile MegaShare event provides opportunities for conversation, reflection and evaluation on current research and professional practice to make effective use of existing and emerging digital tools and resources in support of student learning. Join in and model collaborative knowledge construction by engaging in learning with students, colleagues and edtech providers in face-to-face sessions.
created on November 9, 2015
Technology and nature together to better understand our world. The TechTerra TrainingTM program provides inquiry-based Digital Learning and STEM professional development for teachers, administrators and other adult learners.
created on June 11, 2015
ISTE Mobile Learning Network Mobile MEGAShare is a preconference to the annual ISTE edtech conference. It provides an opportunity to collaborate with other mobile educators from across the country and world. Mobile learning is exploding around the world. No one person, school, district and/or organization knows everything in this emerging field. MEGAShare provides a forum where mobile learning educators can share and learn from each other. There will be experts facilitating collaborative share sessions with rotations, so you can attend the topics that you find most interesting. There is no charge for MEGAShare. Don’t miss this incredible opportunity to learn from experts in the field and share your own expertise!
created on May 31, 2015
MakersEd, Coding, Engineering, STEM Experts Durham, NC supported by Shodor & Camp TechTerra
created on February 24, 2015
Camp Tech Terra takes two seemingly opposing elements ? technology and nature ? and brings them together to help children better understand the world around them and the gadgets in their hands. The camp is the ultimate combination of Science, Technology, Engineering, Art and Math. Oh, and a whole lot of outdoor time, too.http://***
created on December 7, 2014
Programming, or Coding, is telling a computer what to do using instructions that the computer understands. People can code anywhere with a mobile device, inside a building or outside in a park.
created on August 4, 2014
Commitment for very school to start a Makerspace this school year 2014-15?in a classroom, Media center, hallway, or mobile and on wheels.
created on July 6, 2014
Camp EdTech Green takes two seemingly opposing elements -- technology and nature -- and brings them together to help children better understand the world around them and the gadgets in their hands. The camp was developed by a leader in mobile-integrated education and by veterans of public education. The curriculum is inspired and informed by Maker's Ed and Project Based Learning. Campers will discover robotics, coding, and use iPads to work with apps and create movies to document their findings.
created on August 17, 2013
Project based learning (PBL), students go through an extended process of inquiry in response to a complex question, problem, or challenge. While allowing for some degree of student "voice and choice," rigorous projects are carefully planned, managed, and assessed to help students learn key academic content, practice 21st Century Skills (such as collaboration, communication & critical thinking), and create high-quality, authentic products & presentations.http://***
created on April 5, 2013
The right for all global learners to have equitable access to information and the tools to access that information. In upholding that equity, mobile tools allow "all the time" learning. Educators must provide mobile learning equitable access and maximize it for teaching and learning.

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